Nothing prevented the pilots from applying speedbrakes. Nothing prevented the pilots from deploying spoilers. However the pilots were busy doing other things and, this is where your comment comes in, relied on automatic systems which require weight on the wheels
The problem occurred way behind that, when they refused to take a botched approach around. Everything else was just them doubling down on a bad decision over and over.
At least with LG you can revoke your consent. I came home to found STT audio recording enabled and I promptly disabled it and lectured the household about privacy.
My buddy had a Logitech Trackman and absolutely dominated in quake back in the day. So much so that it made me adopt a Trackman in 2001 and I consistently came in top 3 in counterstrike.
I’m sure it’s not the best ergonomic pointing device but I haven’t stopped using it and rock a Logitech ergo trackball these days.
Have done exactly this 15 years ago to find my lost phone (:
Also wrote a cheap 30 line shell script to allow playing videos and music to “follow me” from one room to another with well placed raspberry pi’s, 11 years ago
Kind of. You referenced flash memory. However I owned an ibm ps/2 from the 80s which had an MCA memory card which could accept SIMMs and extend system ram. So maybe the previous poster is being pedantic? No need to downvote them
Yes...I remember the model 80. The cards you're talking about are 1) a design choice IBM made to use MCA as the official way to expand memory in the machine and not something any PCI bus machine I'm aware of followed, and 2) used the same generation memory as the planar memory. I don't think you're talking apples to oranges. YMMV.
I'm not sure where 'pedantic', especially when coupled with 'contributes nothing to the discussion', wasn't worthy of a downvote (which I didn't give), but I'm sure there's a "well, ackshually..." rationale there someplace.
A good rule of thumb is to always ask to see the cap table as an early employee. Question them when they don’t. Probably not so much with 0xide at series C, but definitely demand it at preseed and series A.
I would say they got it all right with the Xbox one. Then the series came out and is a good example of what valve is doing with the steam machine. AAA Games will be optimized for the steam machine (and consequently for the coming shortage in memory components) with power players in custom rigs getting the full 8k, hdr 4.0, DLSS 6.5 etc
No, it wasn't a GPU problem, it was semiconductor manufacturing and package assembly and soldering issue, that a lot of the electronics of that era suffered, from the early PS3(YLOD), to early Wii, to Macbooks and gaming laptops.
They all ran very hot back then in that 90nm era and since the industry switched to ROHS solder around 2005-2006 but the fabs hadn't yet mastered a realizable assembly process with the new solder, so early device it would lead to CPUs and GPUs desoldering off their ball grid array from the heat and the weak solder, until these kinks were ironed out over the years via 65nm die shrinks to lower power usage and better packaging and soldering techniques had evolved.
So this isn't an issue Valve could have faced as they weren't using brand new innovative HW using new manufacturing techniques, but older components that were already tried and tested. They were just too slow and lazy and prioritized form over function.
> AAA Games will be optimized for the steam machine
I fully doubt it. It's a niche product that won't sell well and game devs are stingy in the current industry market plagued with mass layoffs for cost cutting.
And the proof is in the pudding when you see how badly some AAA games run even on top end PC HW. Studios just don't put in any optimisation effort anymore and just ship Unreal Engine defaults.
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