Well, that's the other side of incompetence: they know how to spin their tools, but they don't know when to stop, or how to stop the change requests, the balance between shippable, maintainable, and what the market wants at that time.
Directionally, that's why companies are getting rid of token leaderboards and imposing limits on LLM costs. There's a diminishing marginal return to tokens
I think one of the issues is premature optimization/minimzation(?) . All the wearables so far that feature some human interactive display are essentially cramming the mobile concept into different device classes.
Take the AR glasses , they are essentially a computing unit output display , input (joystiicks/sensors) all being crammed into one unit with a powerpack to drive it all. I believe the desktop concept, or in this case 'Walkman' concept would be better fit for wearables .Where one can separate the processing from the display/output and power each separately.Having a cable from your hip pack to the headunit is not so strange/difficult as previous gen of walk/discmans can attest.
However the current ruling desing is wireless everything , super slim devices and all unified with the power supply.
I tried my hand at making a pcb for a project in high power rocketry but I gave up in frustration. Maybe I’ll try again and see if claudecode can help me get over the hump.
is a train from Cambridge to Kings Cross - and in the side panel it shows it as calling at the new Cambridge South station. But Cambridge South isn't shown on the map. That's kinda understandable (because it opened a week ago), but Cambridge North (which opened in 2017) also isn't shown on the map. Neither are offered in any of the auto-complete dropdowns?
I'm wondering if the station data a static dataset which hasn't been updated in a long time?
Good points, makes me reconsider. Than you. 100% keep going—this is how you learn! I hope my complaining about the commoditization AMA individualism of AI doesn’t add too much elitism or discouragement to the discussion, though rereading my post I definitely see how it could.
In a sense, sharing products in threads like this helps future people see what else has been done!
I literally ran out of disk space because Windows decided my page file should suddenly be 64gb. With no space left to save my work I found out there's no way to shrink the page file without rebooting. Of course the next thing I did was try to cast it off.
Maybe it was my skill issue for not expecting a sudden 64gb file.
> Don’t take my word for it then, ask any terminal agent to dig in and get an idea of how good these apps are.
Okay but, you know this isn't a quality metric right? These models are incredibly biased towards positive confirmation of the prompt. I could give them nearly any repo and they would sing the praises of the best parts, if I asked.
I do wonder though, how does metric based factoring compare to expert intuition based factoring? Can the latter be emulated by agents? Are there studies?
It’s sustainable at $1/month at current costs, but those costs will go up over time. The subscription price could be raised accordingly but they can’t go back and ask for an inflation adjustment from people who bought it.
Governments have failed to patch much more important loopholes that directly affect them. E.g. loopholes for corporate tax avoidance. I doubt they will put any effort at all for fixing loopholes related to dodging game preservation obligations.
The best way to not have loopholes is to put some effort in not creating them in the first place, not patching them later.
Government-mandated source code escrow is certainly a reasonable requirement for copyright protection but you could also just legislate that "licensing" a work for resale also means being ultimately liable to make third party buyers whole if they have not received a local copy before - at the threat of loosing copyright protection for the work entirely.
I'd love to read more about how to use this workflow. What kind of top level instructions does this actually work with? Is there an article out there with some concrete examples of how to do this effectively?
I can argue that by applying multiple stochastic processes, with a human in the loop, that you will (may) converge on something that is deterministic. You use tests/test vectors to prove this.
We're no different to AI. The code we write to solve a particular problem can (and probably does) change from day to day, depending on your "mood", what you had for breakfast, if you've been fighting with your significant other, other problems/human emotions.
The differentiator is that Organic Maps works offline, and is better than Google and Apple for hiking trails. I guarantee you that 100% of the install base does not care about FOSS swamp discourse. Those people are an irrelevant rounding error.
This guide is also made from me (or some of the me from a couple years back).
I haven't read the whole thing yet and it's probably clearly stated at some point (though one can deduce it with the beginning already) but the surprise for me was that this field is highly statistical. Before starting I had the (very) naive view that it was possible to read the genome as one reads a file and look at what's going on. But the sequencing technics (and accompanying algorithms) only allow to statistically read the genome. So variants/mutations found are only found with a given statistical certainty. If the sample wasn't well prepared for example it could be that this certainty is ultimately not high enough to do a proper analysis/diagnostic.
It's a fascinating field (try to watch a video on sequencing by expansion, to feel how sci-fi this field actually is) that is very hard to approach with only high-school biology level and this guide is really well done to sort of bridge this first gap.
Examples guys. You are telling me a lot and not showing me. Get rid of the home page animation that does nothing and replace it with examples that show real world use cases, step by step.
The equivalent of a "used" game now is a game that was release more than a year ago and is on sale or at least has a price tag cheaper than it used to be.
The playstore is a bit more dynamic than real stores with physical disks which means it's easier to get lower prices for some games.
On complaint I have is that storage is extremely expensive, but I can't blame that on Sony.
The difference is without subscription, I can be pretty sure the next major version will benefit me.
With subscription,the only thing certain is that the seller wants to do as little as possible to keep taking my money. This tends to result on product updates that benefit them.
This game reminded me of Gorilla Basic (GORILLA.BAS), it really brought back some childhood memories, so nostalgic! Unfortunately, this Kaboom Valley game seem to be unplayable! None of the buttons is working for me and only the computer is able to fire its projectiles over my head :(
It was the same with many other countries, whether English or Native languages.