>I always thought this would be very interesting way to have player generated content, where they would have to build defences to protect their player/gold while offline. Other players could launch raids to try to steal it.
Not an MMO but the first-person survival/crafting game Rust features that concept, your character sleeps on the ground when you're offline and anybody is free to loot or kill you.
It gives a whole other dimension to the game, with players being assigned to defend a clan's base at set hours and calling them in when the base needs defending, I've even seen people skip work early to defend against major raids.
Not an MMO but the first-person survival/crafting game Rust features that concept, your character sleeps on the ground when you're offline and anybody is free to loot or kill you. It gives a whole other dimension to the game, with players being assigned to defend a clan's base at set hours and calling them in when the base needs defending, I've even seen people skip work early to defend against major raids.