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>I always thought this would be very interesting way to have player generated content, where they would have to build defences to protect their player/gold while offline. Other players could launch raids to try to steal it.

Not an MMO but the first-person survival/crafting game Rust features that concept, your character sleeps on the ground when you're offline and anybody is free to loot or kill you. It gives a whole other dimension to the game, with players being assigned to defend a clan's base at set hours and calling them in when the base needs defending, I've even seen people skip work early to defend against major raids.



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