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In 2010? I reworked my Comet-based realtime game-in-a-web-server library, RailsGame.

I fully rewrote, updated and released a webapp called WantMyJob.com.

I wrote a circuit simulator game called Shanna's Pizza to start teaching my two-year-old the basics of programming. I also started doing Snap Circuits with her so she'd have a physical basis to understand the circuit simulator game. Also, had a second kid.

I wrote a Rails 3 tutorial, including an app with logins and nested resources, called RefactorIt!

I finally put together a real programming portfolio, on the web and everything (angelbob.com/portfolio).

I read up on Bayesian Statistics and Data Analysis (thanks, O'Reilly!).

I blogged and blogged and blogged.

I reworked, resurrected and took screen shots of a scary amount of my old work, partly for the portfolio. This sort of blurs with converting my old Rails stuff to Rails 3, but I did some of both.

I continued to work on my day job, of course. And gave a JRuby presentation for Engine Yard based on what we do there.

Did you know you get more done if you write it down somewhere (like a blog and portfolio) and tell people about it? True story.

That's probably part of Zed's trick, too.



Don't forget "answered a rhetorical question".


That's pretty cool stuff man. I like people who go out of their way to do as much diverse stuff as they can.


Did you know you get more done if you write it down somewhere (like a blog and portfolio) and tell people about it? True story.

Do you find that? I'm the opposite, once I "announce" something all desire and motivation for completion goes out of the window. For me I think it's about the appreciation, so when I explain the idea and love it, why complete it.


It varies for me. Sometimes it's just an idea and I want to share it. Maybe I'll never do it, maybe I want to get feedback on it. Some pretty cool stuff came out of just "What-If" like Mongrel2 and Librelist.

Other times I get infected with an idea and have to crank out a prototype to see if it'd work. When I'm done, I still try to throw it up there and see what people think. Usually the process of writing about it actually helps me work out if it's worth it or not as well.


Don't get addicted to Brain Crack: http://www.youtube.com/watch?v=24prm3XjVgk


I build first, then announce :-)


Indeed writing and interacting about something levels you up. I'm not (yet) a blogger but recently I have started interacting on a few social coding networks (stackoverflow, github, HN) and I feel more productive.

PS. Is RailsGame open source ? It looks interesting!


nvm, found it on your github account https://github.com/noahgibbs/RailsGame




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