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It works with arrays if you stick with std::array & std::span like constructs.

It also works with iterators-generally by sticking some extra data in the iterator in dev builds, so it can check for out of bounds access.

If I do have some code that uses C pointers + size, I'll insert some dev build assertions.



Sure, and then when you enforce that you address the third most bothersome thing for me in C++, leaving you only with the top two (for me): a complex language and slow compilation.




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