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Because it is early days for Android still (don't forget Android is less than 5 years old), and manufactures are still doing wacky things, and people are still uncovering bugs and edge cases.

In the early days of MS-DOS compatibility was a big problem too. Magazines used to use MS Flight Simultor to test how compatible PCs were - plenty failed that.



There is a difference though: The IBM PC was the undisputed gold standard for compatibility. Software typically listed the hardware requirements as "IBM PC or 100% compatible". (Some non-IBM-compatible DOS hardware was sold, but it died out pretty quickly).

It doesn't look like there any similar gold standard is emerging for phones.


That's not really true.

For non gaming apps, testing on Samsung & HTCs is usually enough to cover 90% of the market.

Gaming graphics makes that more complicated, but the truth is that people still find driver and game bugs on Windows.




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