Given that they all use pseudo-random (and not actually random) numbers, they are "deterministic" in the sense that given a fixed seed, they will produce a fixed result...
But perhaps that's not what was meant by deterministic. Something like an understandable process producing an answer rather than a pile of linear algebra?
I was thinking the exact same thing: if you don’t change the weights, use identical “temperature” etc, the same prompt will yield the same output. Under the hood it’s still deterministic code running on a deterministic machine
But perhaps that's not what was meant by deterministic. Something like an understandable process producing an answer rather than a pile of linear algebra?